Operating Systems
Process lifecycle, scheduling strategies, and synchronization primitives.
프론트엔드 개발자로서 필요한 각종 CS 지식을 카테고리별로 정리하고, 언제든 다시 복습할 수 있도록 구성한 공간입니다.
Process lifecycle, scheduling strategies, and synchronization primitives.
OSI vs TCP/IP layers, congestion control, and common debugging tools.
Trade-offs between trees, heaps, and hash tables plus implementation tips.